Unit Ship Buff Debuff Other Status Locations ARC Trooper. Blocking abilities protects your squad indirectly. They're cold looking, deal tons of damage, and with the right leader they seem to have a ton of turns. Do not spend your currency on anything else than Jawa Engineers shards. It's like pinball : on a critical hit, same player shoots again ! This isn’t a quick level up, shoot em’ up kind of game. Any squad using Rex, gains turn meter the more you crit them. Everyone needs speed too though... the faster you play again, the less hits you take... Jawa Engineer needs protection and health : don't be afraid to throw 6x health set mods. • Must check 'Discord' regularly for communication purposes • Be nice to guild mates, and Ken. SWGOH IG-86 Sentinel Droid Counters Based on 76 GAC Battles analyzed this season. For the last nodes, you'll face hard teams. This attack has +20% Critical Chance for each of the following allies: Separatist Droid, Separatist Geonosian, and Separatist Leader. Extra Ball !! Boasting a "all Droid allies receive 25% crit chance, and gain 30% turn meter on a critical hit" leader power at lvl 60, he makes you pay for leaving any Droid left standing for more than one or two turns. This is your levelling team, your opponents may not be very optimized too. IG-2000 | Hyena Bomber | Vulture Droid | Sun Fac’s Geonosian Starfighter/Hound’s Tooth | Geonosian Spy’s Starfighter | Geonosian Soldier’s Starfighter/Han’s Millennium Falcon/Anakin’s Eta-2 Starfighter | Plo Koon’s Jedi Starfighter/Ebon Hawk/Cassian’s U-Wing/TIE Bomber The optimal Malevolence fleet. There's two other droids available, they're benched because they're not efficient enough : IG-100 MagnaGuard : it's a tough droid, but not dealing enough damage, even if he can counter attack. The engineer is not very resilient. The chance is low (25%), but effects are multiple : ability block and/or speed down and/or offense down, and/or defense down and/or a damage over time. His basic attack does decent damage and can stun enemies. IG-86 will then snipe any badly hurt target, should IG-88 assist, that's almost a guaranteed kill. Do what you do best : deal damage. This is what you're aiming for :eval(ez_write_tag([[336,280],'crouchingrancor_com-banner-1','ezslot_8',114,'0','0'])); But you can't have them right from the start. They're here to dismantle anything in their way. He also has synergy with a droid/poggle team. • Have a registered account on swgoh.gg and have collection score over 50. But that's not all : for each opponent with a negative effect, IG-88 will hit hard. Sam is a reformed personal finance blogger that now focuses on mobile gaming and the obsessively fun "Star Wars: Galaxy of Heroes" (SWGOH). Because droids are not hitting hard enough, tendering opponents helps finish them faster. Mods : when you'll reach player level 50, that means 19 level before starting B2, should you have finished Lando and Jawa : start working on mods to have a nice collection ready. Viewing the 99th percentile of occurances. Leia cannot hide, nor buff her allies : Stormtrooper Han cannot provide turn meter boosts through his taunt ; Lando loses his critical chance bonus ; etc. You may then proceed to deal a lot of damage with all your droids. When a Target Locked enemy is damaged, each Droid and each Separatist ally gains 2% Turn Meter, doubled for Grievous. I'll try to sort some situations you'll face, depending on your squad. STAINLESS 578-145-695 Home Montreal First Order STAINLESS' profile. By spending correctly your energy (and participating in raids) you'll earn a currency used to buy Jawa Engineers shards. In fact, you should steer clear of the following squads when possible: As of this article's writing, General Grievous and K2SO are available in the Shard Shop, which begs the question: "Is it worthwhile to use your hard-earned shards on either of these toons?". Even if you don't end up being able to do the IPD mission, it's just a handy squad to have around. Dispel. From SWGoH Help Wiki. HK-47: The Leader of the Pack HK is, as the title would suggest, the leader of this rambunctious crew. If it's too difficult, try to soften the enemies with replacement characters. Gain 1 stack of Droid Battalion for each other Separatist ally. However in phase 2,3,4 they are hard hitters. Phasma provides more turn meter, and a speed debuff, Poggles add damage and speed to your squad. Other than that, any squad with only 1 tank is worth facing. It may even be good to add potency on Jawa Engineer for thermal detonators. 0 . Evasion Down. Save some credits, training droids, and gear to max him as fast as possible. Try to save all your AoEs for the start of the next battle if you can. What you're looking for is ending all nodes with your full squad, and if possible JE timers up, especially recalibrate. If you can afford 200 crystals a day (because you're owning the arena with shiny droids thus earning precious crystals), go to the squad cantina battle Stage 6-D, and spend all there. You'll need to make compromises. What's good for you is you'll start with turn meter bars half filled. (don't forget to level him and farm his shards in hard battles EVERY DAY) He may not be your focus, as Luminara is often recommended. These robots are not assembling your car. Mods are dropped randomly, you don't know the shape or quality you'll get : Don't hesitate to start with average mods, but don't forget to check on them regularly. The truth is that even though the game has been tweaked several times over the last year, droid teams have been the constant in the top 100 of the Squad Arena. Should happen a rare situation, where some opponents are still up, and worse than that, if they managed to kill one of your droids, don't worry : ... Anti-Droid. Counter. It's the engine of your team. However, here are some ideas on the subject : All Droids should have a set of critical damage on them (4 mods, 30% more damage on critical hits). Please refer to our new Zeta Priority lists for specific factions in SWGoH moving forward.. Zeta Materials and the resulting abilities gained from Zetas have changed how Star Wars Galaxy of Heroes is played since day one. HK-47 versus a sea of Sidious, it seems. These debuffs will stay only for one enemy turn. View roster and history of 'STAINLESS' on Star Wars Galaxy of Heroes. Get IG-86 to 5* then continue gearing him up while unlocking Luminara up to 5* too. Quickly enough, you can start fighting in the PVP Arena. Because you need to add insults to multiple crippling injuries, you'll debuff the opponents too.eval(ez_write_tag([[300,250],'crouchingrancor_com-medrectangle-4','ezslot_4',110,'0','0'])); That's so beautiful, I'd like to share a totally genuine poem : If you read up to this point, I'm sure you're ready to follow this path. Despite Star Wars Galaxy of Heroes being a collection game, where owning characters from the saga is a goal, you can't get them all quickly. Top priority for the Jawa Engineer. GAC S eason 13 - 5v5 Season 13 - 5v5; Season 12 - 3v3; Season 11 - 5v5; Win % Sort By; Win% Avg Banners Seen Seen 32 Win % 100% Avg 57 Seen 33 Win % 100% Avg 57 Seen 42 Win % 100% Avg 55 Seen 101 Win % 100% Avg 57 A symbol of the empire When talking about Empire, first thoughts are the imperial march, Darth Vader, Stormtroopers and Tie Fighters (and star destroyers, and...well this is Star Wars). Leader :s_Zeta:: I am more powerful than the Chancellor Dark Side Galactic Republic allies have + 50% offense, defense, critical chance, critical damage, + 10% Max Health, Max Protection and speed. This event can be battled 2 times and Victory Counts are SHARED. Try to see if you can progress into arena ranks without healers. Nebit or RG are good to protect your damage dealers. Take all the hard hitters in your team, try to hide them behind the Royal Guard. Dark Side, Tank, Separatist, Droid. IG-86 : don't forget you pick him first. _ Now for my next trick, my fellow droids will play before you ~ The end ~. To maximize his abilities and use him effectively and efficiently, I recommend the use of a set of four Speed mods and a set of two Potency mods with as much Speed, Potency and Offense as possible from the secondary stats. HK-47: Most top players will tell you that HK is the only leader for a droid team, and I can't blame them. You're now welcome to the Droids User's Club.eval(ez_write_tag([[300,250],'crouchingrancor_com-leader-1','ezslot_3',117,'0','0'])); As you continue to progress : Always maximize levels, gears and mods for you characters. Try not facing them. This is your premium squad. If HK-47's leader is Darth Revan, HK-47 has the following: - +50% Defense, Offense, Potency, and Tenacity - +30% Critical Avoidance for each Jedi enemy at the start of encounter - Cooldown of Assassination Protocol is reset the first time another Sith Empire ally is defeated You can find speed bonus on the arrow mod. Work on unlocking HK-47 just after. The combat puzzles utilize modifiers and feats to keep players looking for fresh new ways to complete the challenges. All enemies have -40% Critical Avoidance and -50% Defense. Light Side • Attacker Galactic Republic • Clone Trooper • 501st. Check out Gold Leader's Characters from Star Wars Galaxy of Heroes!! And in order to make the less compromises possible, you'll need to optimize your main characters.eval(ez_write_tag([[468,60],'crouchingrancor_com-box-3','ezslot_5',107,'0','0'])); Using droids is an option, there are many others (rebel synergy, dodge lead, etc.). Even alone in your squad, IG-86 will provide excellent damage. At player level 22, you can join a guild. AoE. Even Qui-Gon Jinn is not a menace : let him dispel any critical chance buff JE put, and dispel with B2 all his team's buffs afterwards. You can let your droids take hits : don't heal them, unless one is dead. Be careful of any team using QGJ, or Teebo. It's a lot of fun using 86 and GS in the same team, GS doesn't hit quite as hard, but he's a lot faster and a staple all the way up to level 80. Arrow : Speed for every one (if you're lucky enough). I say no. Jump to:navigation, search. Viewing the 99th percentile of occurances. Bonus Attack. Using the door while landing defense down from HK-47, you can score some decent damage to the beast. And he may dispel your debuffs too. IG-86 hits like a truck, and can call an ally because, well why not hitting harder ? Starting from player level 8 you will be able to acquire Arena tokens used to unlock both HK-47, and IG-88. B1 is immune to Damage Over Time, and their Max Health and Max Protection can't be increased. You should keep upgrading at least another squad for these situation, and for various events. As you'll see with both toons, the number of shards it takes to actually acquire and level up either droid is extravagant! Sometimes they won't show up for a few days so keep you currency and don't miss them. Star Wars Galaxy of Heroes is a game of match-ups and strategy, and nothing forces the strategic thinking to come out more than buffs and debuffs. and inflict defense down. It's considered as a debuff, that's nice for IG-88, it doesn't trigger any counter attack (that's nice against Sun Fac, Fives, Dooku or Aayla among others). Same advices applies as before, but with JE you should be able to win versus much more enemies. The real joy of running a droid team is the novelty; I've run into one other droid team in the last month. It's the Jawa Engineer. (currently 39K power, facing arena opponents around 42-44K). Assist. What I usually do is : On Node 1, use JE's recalibrate, kill everyone. Check out Calanor's Characters from Star Wars Galaxy of Heroes! Droids are not premium raid characters. I'll try to cover in this article why choosing droids, how they work together, how to b… These modifiers can make changes to the battles such as applying buffs/debuffs … The triangle mod should have a critical damage bonus as primary bonus. Buff immunity prevents many synergies and defensive setups. Droid teams don't have to be only droids, right? Playing droids is very straightforward : They hit hard with good chances to critical hit, even more with the leader's bonus.